Male | Base Mesh
A really useful base mesh for starting out on a character.
The asset was used in this render: https://www.artstation.com/artwork/EVqr4K
Modelled and textured in Blender. The blend file has shaders and textures applied.
The shaders didn't carry over to the FBX, but the textures are still UV unwrapped correctly.
The textures are seperate for the head, body and hands. I find it easier to work this way, since I often just use the heads and hands in my renders.
All feedback is welcome!
The package includes:
Skin diffuse textures.
Skin normal maps.
Skin roughness maps.